I found the sample for PC: http://community.clo...opengl-example/
But I'm working on Mac. That is why I wonder if there is the same sample just for Mac OS platform. Thanks.
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Posted 23 July 2015 - 08:52 PM
That example uses OpenGL and GLuT, which are both cross-platform libraries. I don't have a Mac project all set up to share with you, but there should be plenty of Mac OpenGL samples on the net you can use.
Shroud - Real-Time Cloth Physics - www.cloak-works.com
Posted 24 July 2015 - 12:17 AM
For example, JobManager.h:
#include <windows.h>. It's missed on MAC OS. If I'm not mistaken this file includes description of all types.
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