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Shroud OpenGL Example 1.0

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#1 ENGine

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Posted 23 July 2015 - 02:28 AM

Hi, all. 

 

I found the sample for PC: http://community.clo...opengl-example/

But I'm working on Mac. That is why I wonder if there is the same sample just for Mac OS platform. Thanks.



#2 Joe_vdH

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Posted 23 July 2015 - 08:52 PM

That example uses OpenGL and GLuT, which are both cross-platform libraries.  I don't have a Mac project all set up to share with you, but there should be plenty of Mac OpenGL samples on the net you can use. 


Shroud - Real-Time Cloth Physics - www.cloak-works.com


#3 ENGine

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Posted 24 July 2015 - 12:17 AM

For example, JobManager.h: 

 

#include <windows.h>. It's missed on MAC OS. If I'm not mistaken this file includes description of all types.







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