I'm trying to follow the steps in the docs folder when I purchased the runtime for PC. I also have the Shroud Studio pro, but I can't help but feel that I'm just missing a lot of things altogether. I'm using Visual Studio 2010 for the sake of consistency, but I'm getting nowhere with this, unfortunately.
Would it be possible to make a video tutorial on using the Shroud runtime to utilize the files creates from Studio, and how it can be shifted over to a 3D application like Maya, for instance? My ulterior goal is using Maya for animation, and the instances created in studio for said animations.